dwl

My patch set and modifications to dwl
git clone git://git.ethandl.dev/dwl
Log | Files | Refs | README | LICENSE

commit 6f9f1b9e05119f5f9d0fb7ad3f23f809fb01b3cd
parent ffc19434ee2009a0e8bdf7d830b3744cd79e4eb8
Author: Devin J. Pohly <djpohly@gmail.com>
Date:   Tue, 21 Apr 2020 21:58:13 -0500

"root" color was easy to make configurable

Diffstat:
Mconfig.h | 3+++
Mdwl.c | 4+---
2 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/config.h b/config.h @@ -1,3 +1,6 @@ +/* appearance */ +static const float rootcolor[] = {0.3, 0.3, 0.3, 1.0}; + /* monitors */ static const MonitorRule monrules[] = { /* name scale */ diff --git a/dwl.c b/dwl.c @@ -701,9 +701,7 @@ rendermon(struct wl_listener *listener, void *data) } /* Begin the renderer (calls glViewport and some other GL sanity checks) */ wlr_renderer_begin(renderer, m->wlr_output->width, m->wlr_output->height); - - float color[4] = {0.3, 0.3, 0.3, 1.0}; - wlr_renderer_clear(renderer, color); + wlr_renderer_clear(renderer, rootcolor); /* Each subsequent window we render is rendered on top of the last. Because * our client list is ordered front-to-back, we iterate over it backwards. */