dwl

My patch set and modifications to dwl
git clone git://git.ethandl.dev/dwl
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commit d6c102d9db2a2f3dc9d1da96d87e306129237a8e
parent 0e897608a151da10f4ddcd2a528c618e5f60d9cd
Author: Leonardo Hernández Hernández <leohdz172@proton.me>
Date:   Thu, 16 Nov 2023 21:21:40 -0600

correctly check if the scene node is enabled in client_is_rendered_on_mon

Diffstat:
Mclient.h | 3++-
1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/client.h b/client.h @@ -241,7 +241,8 @@ client_is_rendered_on_mon(Client *c, Monitor *m) * but rather actual displaying of the pixels. * Usually VISIBLEON suffices and is also faster. */ struct wlr_surface_output *s; - if (!c->scene->node.enabled) + int unused_lx, unused_ly; + if (!wlr_scene_node_coords(&c->scene->node, &unused_lx, &unused_ly)) return 0; wl_list_for_each(s, &client_surface(c)->current_outputs, link) if (s->output == m->wlr_output)