commit d6c102d9db2a2f3dc9d1da96d87e306129237a8e
parent 0e897608a151da10f4ddcd2a528c618e5f60d9cd
Author: Leonardo Hernández Hernández <leohdz172@proton.me>
Date: Thu, 16 Nov 2023 21:21:40 -0600
correctly check if the scene node is enabled in client_is_rendered_on_mon
Diffstat:
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/client.h b/client.h
@@ -241,7 +241,8 @@ client_is_rendered_on_mon(Client *c, Monitor *m)
* but rather actual displaying of the pixels.
* Usually VISIBLEON suffices and is also faster. */
struct wlr_surface_output *s;
- if (!c->scene->node.enabled)
+ int unused_lx, unused_ly;
+ if (!wlr_scene_node_coords(&c->scene->node, &unused_lx, &unused_ly))
return 0;
wl_list_for_each(s, &client_surface(c)->current_outputs, link)
if (s->output == m->wlr_output)