commit d63f4078c51c484a47b1c463912dc6038e787426
parent f4031590cd506f7afe5aa62ae58b9ef4bac99af5
Author: Leonardo Hernández Hernández <leohdz172@proton.me>
Date: Thu, 5 Oct 2023 22:09:08 -0600
use the same border colors as dwm
Diffstat:
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/config.def.h b/config.def.h
@@ -7,8 +7,8 @@
static const int sloppyfocus = 1; /* focus follows mouse */
static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will disable idle tracking even if it's surface isn't visible */
static const unsigned int borderpx = 1; /* border pixel of windows */
-static const float bordercolor[] = COLOR(0x808080ff);
-static const float focuscolor[] = COLOR(0xff0000ff);
+static const float bordercolor[] = COLOR(0x444444ff);
+static const float focuscolor[] = COLOR(0x005577ff);
/* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */
static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0}; /* You can also use glsl colors */