dwl

My patch set and modifications to dwl
git clone git://git.ethandl.dev/dwl
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commit 99f062273e6a04abe4258c23284087698a8ecad8
parent 8298f20a7174eb9c70b375b92810ab3320fedf97
Author: Leonardo Hernández Hernández <leohdz172@protonmail.com>
Date:   Sat, 29 Oct 2022 19:02:44 -0500

only destroy monitor's layer surfaces at destroy

Diffstat:
Mdwl.c | 7++-----
1 file changed, 2 insertions(+), 5 deletions(-)

diff --git a/dwl.c b/dwl.c @@ -644,12 +644,9 @@ cleanupmon(struct wl_listener *listener, void *data) LayerSurface *l, *tmp; int i; - for (i = 0; i <= ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY; i++) { - wl_list_for_each_safe(l, tmp, &m->layers[i], link) { - wlr_scene_node_set_enabled(&l->scene->node, 0); + for (i = 0; i <= ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY; i++) + wl_list_for_each_safe(l, tmp, &m->layers[i], link) wlr_layer_surface_v1_destroy(l->layer_surface); - } - } wl_list_remove(&m->destroy.link); wl_list_remove(&m->frame.link);