dwl

My patch set and modifications to dwl
git clone git://git.ethandl.dev/dwl
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commit 7212da059ce195eaedc4ee1a281ae0b666b03dc8
parent 1a30d9908dcee989631165deb3bb8780f5e121e5
Author: Devin J. Pohly <djpohly@gmail.com>
Date:   Sun,  3 May 2020 12:41:15 -0500

no need for a line split here

Diffstat:
Mdwl.c | 3+--
1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/dwl.c b/dwl.c @@ -879,8 +879,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data) * one next to the other, both 1080p, a client on the rightmost display might * have layout coordinates of 2000,100. We need to translate that to * output-local coordinates, or (2000 - 1920). */ - wlr_output_layout_output_coords( - output_layout, output, &ox, &oy); + wlr_output_layout_output_coords(output_layout, output, &ox, &oy); /* We also have to apply the scale factor for HiDPI outputs. This is only * part of the puzzle, dwl does not fully support HiDPI. */