commit 6df6781b437937e835d8caca14024829747bd2ab
parent 10c56d63489506ee852f3ec18f078e60ba1885f0
Author: Leonardo Hernández Hernández <leohdz172@protonmail.com>
Date: Wed, 30 Nov 2022 18:54:54 -0600
simplify check for surface's node state
all `struct wlr_surface` should have a `wlr_scene_tree *` as data
Diffstat:
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/dwl.c b/dwl.c
@@ -594,11 +594,10 @@ void
checkidleinhibitor(struct wlr_surface *exclude)
{
int inhibited = 0;
- struct wlr_scene_tree *tree;
struct wlr_idle_inhibitor_v1 *inhibitor;
wl_list_for_each(inhibitor, &idle_inhibit_mgr->inhibitors, link) {
+ struct wlr_scene_tree *tree = inhibitor->surface->data;
if (bypass_surface_visibility || (exclude != inhibitor->surface
- && (tree = inhibitor->surface->data)
&& tree->node.enabled)) {
inhibited = 1;
break;