commit 5eb352927575bd45c75d6d7f5e3f7a6e3499a85f
parent 359e7edc52c38a0eb1bbc33aa238561efaf28d58
Author: Leonardo Hernández Hernández <leohdz172@protonmail.com>
Date: Tue, 15 Nov 2022 23:07:21 -0600
use the new scene helper for drag icons
Diffstat:
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/dwl.c b/dwl.c
@@ -990,8 +990,6 @@ cursorframe(struct wl_listener *listener, void *data)
void
destroydragicon(struct wl_listener *listener, void *data)
{
- struct wlr_drag_icon *icon = data;
- wlr_scene_node_destroy(icon->data);
/* Focus enter isn't sent during drag, so refocus the focused node. */
focusclient(selclient(), 1);
motionnotify(0);
@@ -2148,7 +2146,7 @@ startdrag(struct wl_listener *listener, void *data)
if (!drag->icon)
return;
- drag->icon->data = wlr_scene_subsurface_tree_create(layers[LyrDragIcon], drag->icon->surface);
+ drag->icon->data = wlr_scene_drag_icon_create(layers[LyrDragIcon], drag->icon);
motionnotify(0);
wl_signal_add(&drag->icon->events.destroy, &drag_icon_destroy);
}