dwl

My patch set and modifications to dwl
git clone git://git.ethandl.dev/dwl
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commit 570e6e2c2763bc3a7bd270a9571cfedeb1083fef
parent a1b33826cfeb9a6764428c44cfba7d26089b40be
Author: Leonardo Hernández Hernández <leohdz172@protonmail.com>
Date:   Sun, 18 Sep 2022 16:50:29 -0500

fix clients not being focused after destroy a layer surface

Diffstat:
Mdwl.c | 4++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dwl.c b/dwl.c @@ -2340,11 +2340,11 @@ unmaplayersurfacenotify(struct wl_listener *listener, void *data) layersurface->mapped = 0; wlr_scene_node_set_enabled(layersurface->scene, 0); + if (layersurface == exclusive_focus) + exclusive_focus = NULL; if (layersurface->layer_surface->output && (layersurface->mon = layersurface->layer_surface->output->data)) arrangelayers(layersurface->mon); - if (layersurface == exclusive_focus) - exclusive_focus = NULL; if (layersurface->layer_surface->surface == seat->keyboard_state.focused_surface) focusclient(selclient(), 1);