commit 393078d80c330be0313ac84c9de2de132f785d6d
parent 28ec843aee3d339ef0b5b95685cdd7c2bcacdb16
Author: Leonardo Hernández Hernández <leohdz172@proton.me>
Date: Thu, 7 Dec 2023 14:18:03 -0600
store the layersurface pointer in l->popups->node.data as well
Diffstat:
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dwl.c b/dwl.c
@@ -816,7 +816,7 @@ createlayersurface(struct wl_listener *listener, void *data)
l->scene = l->scene_layer->tree;
l->popups = surface->data = wlr_scene_tree_create(layer_surface->current.layer
< ZWLR_LAYER_SHELL_V1_LAYER_TOP ? layers[LyrTop] : scene_layer);
- l->scene->node.data = l;
+ l->scene->node.data = l->popups->node.data = l;
wl_list_insert(&l->mon->layers[layer_surface->pending.layer],&l->link);